﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class HighScripty : MonoBehaviour
{
    //需要高亮的物体放在能被相机看到的地方
    private HighlightableObject highlightableObject;
    void Start()
    {
        highlightableObject = GetComponent<HighlightableObject>();
        highlightableObject.FlashingOn(Color.red, Color.gray, 1);
    }

}
